Tool coding [2]
In the previous post I mentioned that we found out that it wasn’t a very hot idea to try coding our GUI using the .NET Framework. Now, this is not necessarily because the framework isn’t any good, but it was because we were not really using it in the way it was really intended. At that time, .NET was fairly new (it was just after the release of VS.NET 2003 I think) and what we were trying to do was tie our C++ based engine to a C# GUI. Sounds simple, right? Well, no.